You can install any number of other Xbox dashboards as apps and work/test new skins on them. It can start fairly simple using a basic UX skin.xml template which you can edit and add too, including imported images but from that you can increase its sophistication to almost any level. Then move onto UnleashX - that can take you from a beginner to an intermediate level of knowledge. If you want to try skinning a Xbox console dash then I'd suggest starting at the bottom: EvoX which is basically a couple of images (a background and a loading screen) and an. There are tools to open existing XBMC4Xbox XPR files (Rocky5 updated the XPR Express tool some time ago so it worked with 64bit OS) but how you create them without using professional level software I have no idea. There is also the texture.xpr and other XPR "Media" files required to be considered too. ![]() I have found it difficult enough to work out what to edit amongst the dozens of XMLs used to create my preferred XBMC skin (the updated Xbox-Classic) just for some relatively simple adjustments/corrections I wanted to make. Personally I gave up on any idea I had about creating a XBMC skin.
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